Elden Ring's Evasion Move Warrants Praise

For those who have experienced this acclaimed title, or most other action-adventure title, you're likely acquainted with the glorious technique referred to as the “rolling dodge.” This evasion technique enables your hero to perform a front, lateral, or rearward somersault to evade all incoming damage and create distance from foes. Seems useful, wouldn't you say?

The evasion roll, nevertheless, has attracted a lot of flak, and not just due to the tumbling; it's been called foolish, a cheap tactic, and an implausible action — and occasionally, I concur. You should see me rolling around local Doppler gangs in a well-known fantasy game — they can't hit me! But Elden Ring's dodge roll is the dodge roll to top all dodge rolls evasion moves, and let me explain.

For this particular game, the designers identified a clever approach to respond to all views that the move is not challenging enough: merely bestow all foes excessive power, increase it further, and each player character who dares come near them will feel immensely thankful for their dodge-roll ability, myself included. When the stakes are this high, evading successfully comes across as a triumph, rather than a cheap trick.

No different defensive move in this RPG approaches this feeling of accomplishment and consistency, as quick dashes don't cover much ground and guard stances are easily broken by tough opponents. Someone once recommended jumping as a go-to Elden Ring evasion method, but aside from not providing perfect repositioning, I didn't see how receiving a fatal blow might boost my prospects of overcoming challenges (skill issue, perhaps).

Perfecting the Skill

Although the dodge roll provides relief in an incredibly challenging experience, it requires practice. First of all, this title's dodge roll just activates a window of invulnerability once you release the dodge button, which hinders a rapid, fearful withdrawal from perilous circumstances. Moreover, although it may transport you away from foes, it's far more effective to employ it as a chance to get closer, optimally at their back, and deliver attacks. In conclusion, you must still grasp and foresee foe assaults, as dodging at the start of an extended wind-up could conclude your immunity ahead of the attack striking… which will seriously hurt.

A Well-Designed Feature

Although evasion-rolling in rapid sequence may look a bit ridiculous (credit to Geralt once more), this isn't really an option in the game. Certainly, that fails to transform it into a plausible combat move — the very cause why it would be terrifying to witness it in a title like a realism-focused RPG — but this is a dazzling imaginative experience under discussion, therefore, it doesn't matter?

Like any proper evasion move, the game's dodge motion is enhanced with a brief tumbling leap at the start, giving it an energetic feel instead of dropping the character onto the ground. According to your loadout, the move can feel super agile or moderately cumbersome, yet it's always faster and more fluid than the dodge rolls featured in Dark Souls. True, you could plant your big blade into the ground when wielding such equipment, but that's your own fault for avoiding a crossbow (In jest — steer clear of the game using ranged options).

Ideal Equilibrium

Elden Ring's avoidance feature establishes an ideal equilibrium between difficulty and chance, granting chances of triumph while risking the loss of that hope at the slightest mistake. Master this technique, and you'll obtain more than triumph, but fulfillment.

Margaret Patel
Margaret Patel

Cybersecurity analyst and tech writer with over a decade of experience in digital forensics and data privacy advocacy across Europe.